Albert Alomar

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Albert Alomar was born in 1976 in Algaida, Mallorca. In 1994 he started his degree in Architecture at the Polytechnic University of Valencia. From 1999 he began to combine university with collaborations in various architectural studies, and gradually he specialized in the world of architectural 3D visualization.

In 2005 he joined the team of infographics of the Valencian studio of Santiago Calatrava, where he produced images and videos for all the projects that the studio generated around the world. In addition to the common tasks of modeling, lighting, texturing, camera animation, rendering and postproduction, over time he was acquiring other responsibilities such as programming tools in MaxScript or supervising the hardware of the workstations and the render farm.

At the beginning of 2009 he returned to Mallorca to create "Recubo, digital art", a company where he has been able to turn all the experience acquired during the 4 years of work to the highest professional level, and where he has been able to continue evolving his personal vision of the profession .

In 2010, in addition to the work done in Recubo, Albert studied the Master of Special Effects 3DFX of the Center First Frame of Valencia. In it he entered the world of the simulation of particle and fluid systems, getting to collaborate punctually with the school when imparting a class on the MagmaFlow particle editor of the Krakatoa plugin. Since then it maintains a collaborative link with the center developing MaxScript tools for creating 3D animation films.

Linkedin: es.linkedin.com/in/albertalomar

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